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Ingrid Aguero
Ingrid Aguero
Environment Director, EA Sports
Winter Garden, United States

Summary

Environment Director for Madden NFL at Electronic Arts (EA) with over 15 years of experience working for Electronic Arts and shipping 15 AAA titles including FIFA, NCAA, Tiger Woods PGA TOUR, NBA LIVE, PGA TOUR, and Madden NFL. Specialties include modeling, texturing, polishing assets, mentoring others, managing outsourcing, while using latest software including Maya, Photoshop, Houdini, Marvelous Designer, and Substance Painter. Have done extensive work capturing and processing data with FARO 3D scanning technology and photogrammetry with Agisoft and Reality Capture. Passionate about leading artists and helping them realize their full potential.

I am also a traditional artist with a Bachelor in Fine Arts, minor in psychology, Master of Science in Interactive Entertainment, and a passion for photorealistic pencil art.

Skills

3D Modeling3D Scanning3d texturingProp ModelingUV MappingPhotogrammetry

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop
RealityScan
RealityScan

Productions

    • Video Game
      Madden NFL 24
    • Year
      2023
    • Role
      Environment Director
    • Company
      Electronic Arts
    • Video Game
      Madden NFL 23
    • Year
      2022
    • Role
      Environment Director
    • Company
      Electronic Arts
    • Video Game
      Madden NFL 22
    • Year
      2021
    • Role
      Lead Senior Environment Artist/ Associate Environment Director
    • Company
      Electronic Arts
    • Video Game
      FIFA 21
    • Year
      2020
    • Role
      Lead Senior Environment Artist/ Associate Environment Director
    • Company
      Electronic Arts
    • Video Game
      NBA LIVE 19
    • Year
      2018
    • Role
      Lead Senior Environment Artist/ Associate Environment Director
    • Company
      Electronic Arts
    • Video Game
      Madden NFL 18
    • Year
      2017
    • Role
      Senior Environment Artist
    • Company
      Electronic Arts
    • Video Game
      NBA LIVE 18
    • Year
      2017
    • Role
      Lead Senior Environment Artist/ Associate Environment Director
    • Company
      Electronic Arts
    • Video Game
      FIFA 2017
    • Year
      2016
    • Role
      Senior Environment Artist
    • Company
      Electronic Arts
    • Video Game
      NBA LIVE 16
    • Year
      2015
    • Role
      Lead Senior Environment Artist/ Associate Environment Director
    • Company
      Electronic Arts
    • Video Game
      NBA LIVE 15
    • Year
      2014
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      NBA LIVE 14
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      NBA FOOTBALL 13
    • Year
      2012
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      TIGER WOODS PGA TOUR 12
    • Year
      2011
    • Role
      Environment Artist
    • Company
      Electronic Arts
    • Video Game
      TIGER WOODS PGA TOUR 11
    • Year
      2010
    • Role
      Associate Environment Artist
    • Company
      Electronic Arts
    • Video Game
      TIGER WOODS PGA TOUR 10
    • Year
      2010
    • Role
      Associate Environment Artist
    • Company
      Electronic Arts

Experience

  • Environment Director at Electronic Arts
    Orlando
    June 2022 - Present

    Environment Director and people manager on Madden NFL

    Shipped titles:

    Madden NFL 23

    Madden NFL 24

  • Associate Environment Director at Electronic Arts
    Orlando
    June 2017 - May 2022

    Lead senior environment artist on NBA Live and currently lead senior environment artist on Madden NFL. Additional senior environment artist for FIFA 21.

    Shipped titles:

    NBA LIVE 19

    FIFA 21

    Madden NFL 22

  • Lead Environment Artist at Electronic Arts
    Orlando
    December 2015 - June 2017

    Lead environment artist for NBA LIVE. Additional environment artist for FIFA 17 and Madden NFL 18.

    Shipped titles:

    FIFA 17

    Madden NFL 18

    NBA LIVE 18

  • Environment Artist at Electronic Arts
    Orlando , United States of America
    June 2010 - December 2015

    Primarily NBA LIVE environments

    Supported NCAA and PGA TOUR environments. For NCAA, built Nike stadium and props.

    Shipped Titles:

    Tiger Woods PGA Tour 12: The Masters

    NCAA 13

    NBA LIVE 13

    NBA LIVE 15

    NBA LIVE 16

  • Associate Environment Artist (Contract) at Electronic Arts
    Orlando, United States of America
    April 2008 - May 2010

    Worked as an environment artist on Tiger Woods PGA Tour, while supporting PGA TOUR, NCAA, and Madden.

    Specialties:

    modeling, texturing, vert lighting, UVing, color-tuning textures and fog, populating crowd, de-res’ing and fixing errors on terrain, performing art quality passes, integrating shadow maps, adding AI data. For NCAA, built Nike stadium and props. For Madden, built NY Jets/Giants stadium for PS2/PSP.

    Shipped Titles:

    Tiger Woods PGA Tour 10

    Tiger Woods PGA Tour 11

    Madden NFL 11

  • Graduate Student at Florida Interactive Entertainment Academy (UCF)
    Orlando, United States of America
    August 2007 - December 2008

    Artist- BizarreCraft Game

    Worked in a team of six artists, four programmers, and six producers to create a full game in Emergent’s Gamebryo engine.

    Artist- Rapid Prototyping Development

    Worked in small teams to produce several 2D prototypes in Flash. Projects ranged 2-5 weeks. Each focused on different factors (i.e. emergence, story, indirect control).

    Made a level in UE3 editor, made and exported meshes, textures, and animations from Maya into editor, and used Kismet to create a game prototype.